jay_p
01-14-2010, 07:11 PM
hey guys! for the past few days i needed a break from my main project and thought i would whip up something for this. i decided to do dr. light since organic modeling is my favorite. since i picked this up pretty late i decided to go low poly. i also wanted to practice better topology. i only have one 256 x 256 texture map. everything is painted in photoshop. i'm still definitely working on it, but if anyone happens to be online feedback is totally appreciated.
with my dr. light i wanted to make him like super human and stuff but then if he was super human there would have been no need for megaman. so he's just like a chill scientist with a beard and a bit of belly.
i shouldn't even bother submitting because there is some pretty slammin stuff already, but it was fun to make this anyway.
poly count: 626 tris
with my dr. light i wanted to make him like super human and stuff but then if he was super human there would have been no need for megaman. so he's just like a chill scientist with a beard and a bit of belly.
i shouldn't even bother submitting because there is some pretty slammin stuff already, but it was fun to make this anyway.
poly count: 626 tris