Dawson_John
10-28-2009, 06:13 PM
I'm modeling a skyscraper for a project, and I don't really want to use an MIA material whithin maya to get the effect of windows having reflections. So...
Part 1: I don't want my windows transparent, as I don't want to model the inside of a skyscraper. How should I go about painting this texture?
Part 2: I'm assuming this glass will need a reflection map. Is this merely a skydome, and how is it plugged in via Maya?
Part 3: Any help is appreciated.
Part 1: I don't want my windows transparent, as I don't want to model the inside of a skyscraper. How should I go about painting this texture?
Part 2: I'm assuming this glass will need a reflection map. Is this merely a skydome, and how is it plugged in via Maya?
Part 3: Any help is appreciated.