A_GAME
10-25-2009, 11:59 AM
Does anyone know if it is possible to apply a texture to a model by vertex painting in maya? I was fooling around with the G.E.C.K. (Fallout 3 editor), and it allows this.
rburke
10-25-2009, 04:27 PM
yup its totally possible, but not with stock maya shaders. hop on polycount you will find info on a free cgfx shader one of the version has this support. I made a shader that can do this as well, but mine is a bit more complicated and i opted for the mix texture technique instead of the vertex blending technique both are good but vertex blending is limited by the density of the mesh, where a mix texture is limited by the size of the map, there is other cool things you can do with mix textures, for more info follow this thread where i made the shader here,
http://forum.mentalimages.com/showthread.php?t=1554
if you read the thread a bit or search for other posts by that guy Ian you will find a shader he made that is also using vertex blending, its a bit involved but totally doable.
if you got any questions on this you can ask here or email me, but i guarantee it can be done with a little work.
A_GAME
10-25-2009, 09:26 PM
Cool! I'm reading it now. Thank you!