View Full Version : Unity question<<<<<<<
gamergirl2142
09-21-2009, 01:15 AM
Right now, we are trying desperately to import an animated object from maya into Unity. We tried baking the animation and exporting in FBX, but unity doesnt show any animations. What are we doing wrong?? Please help! Thanks
rburke
09-21-2009, 07:38 AM
you know you can import MA and MB files directly into unity. Give that a shot.
also im sure youve seen it but read up on unitys page, this is the animations specific part.
http://unity3d.com/support/documentation/Manual/Character-Animation.html
most likely the prob will be with a naming convention, almost always is.
gamergirl2142
09-21-2009, 11:48 AM
awesome, thanks! i finally got the animation *into* Unity but it sticks to 0, 0, 0 coordinates even if i move it. when i press play it will jump back to 0 0 0 . :(
rburke
09-21-2009, 11:56 AM
awesome, thanks! i finally got the animation *into* Unity but it sticks to 0, 0, 0 coordinates even if i move it. when i press play it will jump back to 0 0 0 . :(
most engine work like that right, there is probably a setting for accumulate motion, as the motion is not going to be controlled solely by the animation. What are you guys working on anyways.
gamergirl2142
09-22-2009, 11:01 AM
We're working on an iphone game.