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sweetieyoung
03-15-2009, 02:44 AM
any feedback will be appreiciated:) especially on the machine one. I have been working on
mental ray metal shader. but it's a bit hard to pull it off. I don't like the bottom because it looks blown out too much. any ideas?

SpiralFace
03-15-2009, 10:37 AM
Never use mental ray shaders unless you plan on diving deep into Mental ray itself.

Besides, default shaders should never be used for game models and if its a high poly sample model, then I always find it better to just have a simple grey shader on it till the model is done.

Is there a chance we can see the whole thing? Its hard to really make out what we are looking at with the images provided.

dabu
03-15-2009, 11:59 AM
yes, lets see the entire creation, and a wireframe too. Right now, I have no idea what Im looking at.

Is it supposed to look like you?