shinjimelee
02-16-2009, 04:03 AM
Hey everyone,
I've just started working on this personal project of mine. Hopefully I'll get enough progression on it to show it in my portfolio.
I would definitely like to know what the poly count limit could or should be for this as I am planning to try to put this in the Unreal 3 engine. Also, I'm planning to do a high poly version first, then transfer the normal maps over. Mostly the models will be done in Maya. Gonna need to pick up ZBrush quick for the statues and other complex designs though.
One of the toughest things I have found already is getting great references for this cathedral...especially on specific parts. If anyone can point me in the right direction on that, that would be awesome. I'll continue to update when I get the chance. Any comments, feedback, etc. are always welcomed.
I've just started working on this personal project of mine. Hopefully I'll get enough progression on it to show it in my portfolio.
I would definitely like to know what the poly count limit could or should be for this as I am planning to try to put this in the Unreal 3 engine. Also, I'm planning to do a high poly version first, then transfer the normal maps over. Mostly the models will be done in Maya. Gonna need to pick up ZBrush quick for the statues and other complex designs though.
One of the toughest things I have found already is getting great references for this cathedral...especially on specific parts. If anyone can point me in the right direction on that, that would be awesome. I'll continue to update when I get the chance. Any comments, feedback, etc. are always welcomed.