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View Full Version : Levels of Detail (LOD's)


Shon Mitchell
08-03-2008, 09:13 PM
Here is an example of the levels of detail in your polygon models that may give you an idea of what you can get away with

[attachment=4:3t3w3r9w]Metal_Siding_Screen1.jpg[/attachment:3t3w3r9w]

[attachment=3:3t3w3r9w]Metal_Siding_Screen2.jpg[/attachment:3t3w3r9w]

[attachment=2:3t3w3r9w]Metal_Siding_Screen3.jpg[/attachment:3t3w3r9w]

And here are the textures used

[attachment=1:3t3w3r9w]Metal_Siding_C.jpg[/attachment:3t3w3r9w]

[attachment=0:3t3w3r9w]Metal_Siding_S.jpg[/attachment:3t3w3r9w]

Shon Mitchell
08-03-2008, 09:25 PM
[attachment=0:5rf2ccoz]Metal_Siding_N.jpg[/attachment:5rf2ccoz]

you can download the maya file, textures and .psd at

http://www.shonmitchell.com/Downloads/LODs.rar