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View Full Version : Julio's in game asset


scarfacedead
04-12-2008, 06:33 PM
since no one has picked this yet im going to take it and think i can finish it quickly

dabu
04-12-2008, 11:34 PM
awesome, go for it.

scarfacedead
05-07-2008, 01:18 AM
didnt take too long 499 tris, will uv unwrap later what do you think where should i change stuff. i cant add any more poly im at my limit 500. but i think over all i made good use i couldn't fine any good reference online so its all free style. im allowed to use transparency. thats why i have just a plain as the back.

dabu
05-07-2008, 09:42 AM
I can see a few places to optimize, especially in the wheels. I would model the back bars to match the rest. the bars feel too thick overall, bring down a bit...

alsoknownasOTiS
05-07-2008, 11:15 PM
The whole trailer feels a little small. When i look at the image, it looks like the size of the bed area of the tailer itself is prolly like 10 feet. I don't get that same feeling from your model. It could because your tires are too big in comparison to the trailer im not sure, but something seems off. When I think of that type of trailer i think of lawn mowing equipment. The mowers they use are quite large and generally they have other stuff in the trailers as well. So maybe that could be a good reference point for size. And I would agree that the bars seem too thick.