- textures...
- Where's the "chopping" button?
- Artifacts?
- UV outside of 1,1 range
- Clothing and accessories
- Textures in Maya
- What do you do when you get demotivated?
- Short Film in need of Modelers and Lighters
- Opacity?
- Texture problems with certain models..
- ripping textures from games
- Problem Baking Ambient Occlusion
- baking light to vertex
- Displaying transparency in the Viewport?
- Technical Difficulties with Maya...
- 2 questions
- OMG i dont kno wat the hell to do
- extrude along spine
- Mental ray
- Rendering out vertex colors
- Bending Verts in Maya
- Website Building with Fireworks
- COLLADA
- Help on US WW2 Pershing tank..
- Help on a Maya File
- MJ Poly tools for maya 2008
- 3DS Max Physique: Mirroring Vert/Link Assignment
- getting DGS Materials in a rendered image
- It lives! HTML help
- Getting Maya Vector to work?
- Maya's UV Selection Mode vs. F12
- Zbrush and UV's
- Dreamweaver help
- DS and PSP res?
- Maya Slowdown
- Need to borrow Screen Calibration tool
- Web site drama rama
- Why can't I see normal map in realtime maya?
- video compression setting
- Limits when building environments?
- Help/Problem (Spot Light through window)
- Chain along a path
- Transfer Maps Normal Map Issue
- Importing Poser Rigs into Maya 2009
- Eye modeling and rigging
- Extrude Manipulator Issue
- Missing Display Items
- planes facing the camera
- emmisive/glow map
- Extruding along a curve.
- Help with rendering plese!
- his this is Won
- this is Won il Song
- Art tests!
- looking for an effect
- Alphas into unreal
- Weapons Poly Count
- exporting unreal geo to maya
- Corrupt Maya MA file
- Tecture not showing when light is being used
- Model Viewer in my portfolio?
- Maya Shelf Icons?
- Ambient occlusion for an entire scene
- fixing maya viewport flickering. Sticky me
- Quicktime H264 Encoding
- Questions About Freelancing
- PC Build issue
- Environment/Reflection Map in View Port?
- Legal Issue
- MEL Scripting trouble...
- PC posting privileges
- Weird edge extruding problem
- Licensing
- Rigging
- What video card should I get???
- Unity question<<<<<<<
- Maya Chugging
- Help: Art of Dead Space
- Selecting Border Edges
- Huge trouble with mel scripting
- Concept Artist John Parks
- Alpha problem in maya 2008
- Numbers on verticis
- MAYA 2010-color textures not showing up in high quality
- Zbrush texturing workflow
- Non square textures?
- vertex painting a texture onto a model in maya
- Game Engine Glass
- Hard Surface Shaders
- Photoshop CS4 Extended 3d Viewer...
- lighting question?
- Rigging question
- Warp deformer
- Mental ray batch bake to vertices
- Unity Tutorials?
- Outdoor lighting
- Wacom Tablet - Small or Medium?
- How To: Crytek logo intro?
- Maya "High Quality Rendering"
- Cel Shaded Fire in Maya
- Want to render our vertex color w/ Mental Ray...
- Redesigned Color Wheel for Photoshop CS4...
- How to bake reflection?
- Anyone need a model Rigged?
- Maya to .md2
- Windows 7 + Tablet
- Blend Shape Errors
- What does it mean for my computer if..
- Building new computer
- Ideas for my website
- Contract Pay
- Adobe Illustrator question
- Making of Varga - AO Baking Issue
- No-Compete Clause
- Good Polycount Limit for Trees
- I need a boss...
- Looking for ideas...
- Lighting Issues with Unreal
- UNITY help, how to NOT render
- Extended duplicate options
- Fatal error issue
- marmoset toolbag
- Tareq's Organic Modeling Files
- UDK Issue
- Rigging?
- Zprojecting Retopo low to my high poly
- Does anybody know how to fix this?
- Rogue Faces
- UDK Kismet - Save me!!
- Hotkey Marking Menu Maya 2011, not working
- Environment Map for games? (maya hardware render)
- How do i export an obj from maya 2009
- Textures turning black in high rez mode (Maya)...
- Unity & Mesh Smoothing...
- Midterm Project for Designing 3D Environments
- 38 textures, I got one material network